This book is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today.
It is the classic book on computer game design first published in 1984.
Title The Art Of Computer Game Design: Reflections Of A Master Game Designer
Author(s) Chris Crawford
Publisher: McGraw-Hill/Osborne Media in 1984
Language: English
ISBN-10/ASIN: 0-88134-117-7/B0052QA5WU
ISBN-13: N/A
Download: http://www-rohan.sdsu.edu/~stewart/cs583/ACGD_ArtComputerGameDesign_ChrisCrawford_1982.pdf
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