Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw, render text, manipulate images, and create animation—all in the course of building an interactive web game throughout the book.
Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics—whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development.
Title HTML5 Canvas: Native Interactivity and Animation for the Web, 2nd Edition
Author(s) Steve Fulton, Jeff Fulton
Publisher: O'Reilly Media; Second Edition edition (April 30, 2013)
Paperback 750 pages
Language: English
ISBN-10: 1449334989
ISBN-13: 978-1449334987
eBook: http://chimera.labs.oreilly.com/books/1234000001654/index.html
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