Invent Your Own Computer Games with Python is a book that teaches you how to program computer games in the Python programming language. Each chapter gives you the complete source code for a new game, and then teaches the programming concepts from the example.
Invent Your Own Computer Games with Python was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. It is a book to teach computer programming to non-programmers by making simple (but fun) games.
This second edition has revised and expanded content, including using the Pygame library to make games with graphics, animation, and sound.
Invent Your Own Computer Games with Python was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. It is a book to teach computer programming to non-programmers by making simple (but fun) games.
This second edition has revised and expanded content, including using the Pygame library to make games with graphics, animation, and sound.
Title Invent Your Own Computer Games with Python, 2nd Edition
Author(s) Albert Sweigart
Publisher: Albert\Sweigart; 2 edition (May 1, 2010); CreateSpace (March 20, 2009); eBook (2010 - Date)
Paperback 332 pages
Language: English
ISBN-10: 0982106017
ISBN-13: 978-0982106013
eBook: http://inventwithpython.com/chapters/
Author(s) Albert Sweigart
Publisher: Albert\Sweigart; 2 edition (May 1, 2010); CreateSpace (March 20, 2009); eBook (2010 - Date)
Paperback 332 pages
Language: English
ISBN-10: 0982106017
ISBN-13: 978-0982106013
eBook: http://inventwithpython.com/chapters/
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