Following on Well Played 1.0 and Well Played 2.0, this book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create fulfilling a playing experience unique to this medium. Contributors again look at video games, some that were covered in Well Played 1.0 and 2.0 as well as new ones, in order to provide a variety of perspectives on more great games.
Title Well Played 3.0: Video Games, Value and Meaning
Authors Drew Davidson, et al
Publisher: ETC Press (July 5, 2011)
Paperback: 334 pages
Language: English
Authors Drew Davidson, et al
Publisher: ETC Press (July 5, 2011)
Paperback: 334 pages
Language: English
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